Note: This video was produced with binaural sound. Please listen with headphones to experience the binaural effect.
In this “duet” I am using the Korg Monotribe to join in with the laundromat ambience as if it were a conscious participant in an improvisational ensemble. The activity in the space produced oscillations that caused sound waves forming drones and rhythmic patterns. I responded with basic oscillators like pulse, saw, or triangle waves. I manipulated the filter, LFO and pitch to create more complex textures that alternately blend and contrast with the ambient sound.
The ambience was recorded with a set of binaural microphones. When wearing stereo headphones the playback of a binaural recording accurately positions the direction of each sound for the listener, immersing them in the spatial soundscape. In contrast the synthesis was recorded in mono, without additional processing. This simulates a process called phonomnesis, or imagined sound, by placing the signal in the center of the listeners sound-space.
Midnight Playground is an interactive, kinetic, installation by Peng Wu, Jack Pavlik, John Keston, and Analaura Juarez. Peng initiated and directed the idea, Jack built the jump rope robot, and Annalaura helped refine the concept and promote the piece. My role was to produce the music and track it to the still images that Peng had selected. I ended up making a one hour video with thirty minutes of the image from the moon followed by a four second transition into another thirty minutes with an image of Mars. To produce the sound I gave Peng a list of audio excerpts that had all been previously posted on AudioCookbook in One Synthesizer Sound Every Day. He picked the two that he thought would work the best and I went back to my original recordings and processed them specifically for the piece by adding some reverb and delay to enhance the spatial properties of the music. The piece will be on display in Gallery 148 at the Minneapolis College of Art and Design through January 29, 2012.
Examples of work in sound, imagery, and interaction